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NPC Generator

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Advanced [show]


Arnold Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely yellow suit with black socks and a vest with buckled shoes. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Arnold Cornish, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Darkwood Buckler.


Social Check DCs


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in an above average manner, and his gloved hand is found clutching a hammer. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Armorer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He desires power and/or immortality.

Ideals: Joker. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Kyle Branson, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)6 (-2) 16 (+3)9 (-1)
Skills Arcana +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Reynard Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His auburn hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Optimist. Flaws: Lazy, Fearful. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Reynard Oakes, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp.


Social Check DCs


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: Born in the west to a Shoemaker, Hunter learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Rich, Job, Has a crush. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Hunter Bradley, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 sp. Coral (140 gp). Black star sapphire (800 gp).


Social Check DCs


Jocelyn Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple blue robe with brown stripes complete with hood. His chestnut hair is cut short. His violet eyes dart from person to person.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Jocelyn hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered painting. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Jocelyn Ainsley, Male Human Aristocrat 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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