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NPC Generator

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Advanced [show]


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He sports a long chestnut beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Guy was raised in a hard working conservative environment. In his 18th year, his parents were killed by a gnolls raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A deep hatred of gnolls; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Has a crush. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Guy Hastings, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 400 gp.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Miner. He keeps his silver hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: Born in the east to a Miner, Gerald learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a weaver again

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Gerald Shelly, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Gunter Digby, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Insomniac, Hedonist, Impulsive, Ugly. Bonds: Job, Family. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Alex Barclay, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 25000 sp. 1 Superior lock. 1 Good lock.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He keeps his silver hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the north. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

William Ashley, Male Human Bard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)5 (-3) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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