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NPC Generator

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Advanced [show]


Henry Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Bellfounder. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Expand his business.

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Immigrant, Nature. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Henry Wedgwood, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom.

Ideals: Joker, Impeccable. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Hampton, Male Human Bard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Zircon (70 gp). Zircon (70 gp). Zircon (70 gp). Malachite (7 gp). Azurite (7 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a white suit, black shirt, and red tie. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Odo hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Enemies. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Odo Blakeley, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1200 sp.


Social Check DCs


Justin Peyton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His golden hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: When he was but 5 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Justin Peyton, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Charlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his club. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Justice. Bonds: Rich, Military. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Charlton, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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