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Advanced [show]


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tight fitting green shirt and pants. He wears a top hat to cover his moderate length silver hair. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gerard was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and to be a navigator again

Ideals: Persistence. Bonds: Job, Family, Rich, Religious. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Gerard Law, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Tourmaline (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a white suit, blue shirt, and brown tie. His silver hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south, but his parents moved at a very young age to the north. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Attractive. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Lewis Stanford, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in white turtlenecks beneath a blue coat with white slacks. He keeps his long golden hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Dyer, but he got bored and became a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Thomas Bradly, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Hugh Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a long brown beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Stylist; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Disease. Bonds: Military, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Hugh Ogden, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Alexandrite (900 gp). Rose (60 gp). Obsidian (14 gp).


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. He wears a Stetson hat to cover his moderate length auburn hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and doesn't want to be a scribe and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Mentor, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Lance Ramsay, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2400 sp. Chrysoberyl (160 gp).


Social Check DCs

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