Kody Churchill, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white cloak and cross-gartered black stockings. His tied-back hair is white. His eyes are likewise violet. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has a crush on the local sailor
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 8000 sp. Black velvet mask with numerous citrines (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).
Anthony Atherton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Adventurer, Mentor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 29000 sp. 1 Minor magic item.
Trym Stratford, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a red scarf. He keeps his golden hair in a pixie cut. His eyes are likewise violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Rolf Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries a battered dagger and tarnished sai as well. His red hair is heavily combed to the left. His amber unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: Born in the west to a Fisher, Rolf learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He struck the Fisher job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Gifted. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Axton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Junk Dealer uniform. His red hair is lengthy and is close to two feet long. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Armorer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (800 gp).
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