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NPC Generator

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Advanced [show]


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Don Ryland, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Tiger eye turquoise (5 gp). Hematite (5 gp). Deep blue spinel (800 gp).


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Guy Trollope, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Myerscough, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is brown, silky, and of moderate length. His eyes are violet and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Fighting. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Myerscough, Male Human Adept 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Obsidian (6 gp). Tourmaline (150 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Balimaar was raised in a hard working conservative environment. His childhood dream was to be a Sage, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Sage again; and to settle down with his crush

Ideals: Impeccable. Flaws: Impulsive, Secretive. Bonds: Job, Has a crush. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Balimaar Winterbourne, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp. Sard (80 gp). Peridot (80 gp).


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He is bald on top and has large blonde tufts of hair around his ears. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a giants raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Shy. Bonds: In love, Immigrant, Enemies. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Yardley, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)18 (+4)
Skills Deception +6, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 13000 sp. Rose (20 gp). Onyx (20 gp). Chrysoprase (20 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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