Norman Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin black vertical stripes and red pants. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. He has several tiny emerald earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by brigands. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and human compassion
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Enemies, Nature. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 900 sp.
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is also unnaturally pale. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy, Secretive. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp. Black opal (1200 gp). 1 Minor magic item.
Dean Atterton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. He wears a deerstalker hat to hide his balding. His green eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.
History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Lewis Blyth, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.
History: He was born in the east, but his parents moved at a very young age to the south. Lewis was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Roofer. He left for the east, certain he would find work there.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Violet garnet (1500 gp). 1 Minor magic item.
Robert Lancaster, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 gp. Blue quartz (15 gp).
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