Adelard Marley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His hazel eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Insane. Bonds: Adventurer, Nature, Mentor. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp. Jasper (50 gp). Violet garnet (800 gp). Azurite (11 gp). Alexandrite (800 gp). 1 Minor magic item.
Gomory Hastings, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He usually wears his blue robe and has his pickaxe always slung over his shoulder, marred by chocolates. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Human people.
Ideals: Joker. Flaws: Ugly, Addict, Racist. Bonds: Military. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2100 sp. Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (200 gp).
Cory Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a black scarf. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He was raised in a forest tribe. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Adventurer. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2700 sp. Deep blue spinel (800 gp). Lapis lazuli (11 gp). Black pearl (800 gp).
Thomas Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He keeps his golden hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.
Motivation: To reunite with his absent father; and to share knowledge with the world
Ideals: Optimist, Logical, Artistic. Bonds: Rich, Family. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1600 sp. 1 Silk rope. 1 Silk rope. 1 Superior lock.
Chad Barton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear green pants and tee shirts. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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