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NPC Generator

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Advanced [show]


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His black hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Many orcs want him driven away.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Gomory Wellington, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Solomon Kimberley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He usually wears his white robe and has his flail always slung over his shoulder. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Mercenary and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insane, Disease. Bonds: Job, Enemies, Rich. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Kimberley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Actor

Voice: German accent

Attributes [hide]

Aldous Watson, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His auburn hair is lengthy. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Rich, Religious, Nature. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Gunter Bentham, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 2 Tanglefoot bags.


Social Check DCs


Geoffrey Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His golden hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Bradford, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics -1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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