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Advanced [show]


Shane Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown feathered hat and brown clothes. He wears his black hair up. His eyes, though not visible through his cowl, are gray.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Shane was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Professionalism. Flaws: Racist, Insomniac. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Hallewell, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has auburn hair. He has several tiny ruby earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Raymond Morton, Male Human Fighter 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Aquamarine (200 gp). Alexandrite (200 gp). Peridot (60 gp).


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is smooth and relatively long. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: When he was but 5 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Optimist. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Trey Westcott, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 12 (+1)5 (-3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Frederick Perry, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Perry, Male Human Aristocrat 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 70 pp. White pearl (110 gp). Onyx (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Alston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and his gloved hand is found clutching a morningstar. He has red hair. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Norman Alston, Male Human Commoner 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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