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Advanced [show]


Don Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Blacksmith, Don learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Don Willoughby, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Amber (40 gp). Black pearl (1000 gp).


Social Check DCs


Ernest Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan armored body suit, with a simple green line shooting up and back down. His silver hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Bonds: Family, Religious, Poor, Adventurer. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Home, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 18 (+4)9 (-1)
Skills Athletics +2, Survival +6
Senses Passive Perception 14
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 200 gp. Rose (70 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Don Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Don Clayden, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 sp.


Social Check DCs


Reynard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple green line shooting up and back down. He has a moderate pudge and is not very fit. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Reynard Marlowe, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 120 pp. Jade (110 gp). 1 Minor magic item.


Social Check DCs


Justin Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears green leather gloves, a green jacket, and tight pants. His hair is golden and very short. His amber eyes dart from person to person.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Human people; and regain custody of his daughter

Ideals: Extrovert. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Justin Marley, Male Human Sorcerer 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 5 (-3)13 (+1)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 7
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 180 pp. Obsidian (15 gp). Aquamarine (600 gp). Onyx (60 gp). Red-brown spinel (150 gp). Amethyst (150 gp). Aquamarine (600 gp).


Social Check DCs

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