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Advanced [show]


Norman Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting white shirt and pants. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Painter, Norman learned a great deal about his father's area of expertise. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Painter.

Motivation: He'd like to take his coworkers down a peg; and to be a bricklayer again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Norman Law, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple white robe with grey stripes complete with hood. His white hair is singed and shortened. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Carlyle, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raymond Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is physically well-built. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is content; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Mundane, PTSD. Bonds: Religious, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Quinton, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large grey jacket. He has a long white beard with little hanging trinkets. His fierce gray eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Job. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Everard Blakeley, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. Chrysoprase (40 gp). Rock crystal (40 gp).


Social Check DCs


Peter Ryley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Peter Ryley, Male Human Expert 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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