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NPC Generator

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Advanced [show]


Adelard Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered brown stockings. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Adelard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Insane, Antagonistic, Selfish. Bonds: Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Adelard Blankley, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 40 pp.


Social Check DCs


Conrad Hayley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a tan tunic with pastel highlights, and long blue pants that bunch up around his shoes. His head has been shaved. His gray eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Nature, Military, Slave. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Hayley, Male Human Monk 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greasy and uncared for. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease, Secretive. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Gerald Ryland, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (15 gp). Tourmaline (40 gp).


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a fine chain shirt which he covers with white colored cloaks and clothing. He has golden hair. His thin eyebrows rest above his beady blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Sabotage a competitor; and he is content

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Kenley, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Alby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes peer out from beneath his Stetson green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy, Addict. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Robert Alby, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 6000 sp. Jet (60 gp). Tiger eye turquoise (6 gp). Jet (60 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs

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