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NPC Generator

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Advanced [show]


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He wears his brown hair down. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Shane Ridley, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Preston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His fierce violet eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Adam began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Extrovert, Entrepeneur. Bonds: Enemies, Poor. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Adam Preston, Male Human Warrior 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Adelard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His long chestnut hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of drow once and for all.

History: Adelard was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He became a Painter soon after.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against drow

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Adelard Hornsby, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Joker, Philantrophist. Bonds: Poor, Military, Family. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Gunter Hastings, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Randal Harper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair is cut short. His brown eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He inherited the family business which he has now maintained for 5 years.

Motivation: To get a good night's sleep; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Gifted. Flaws: Selfish, Mundane, Insomniac. Bonds: Job. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Randal Harper, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs

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