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NPC Generator

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Advanced [show]


Anthony Ryley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a sickle. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Anthony Ryley, Male Human Warrior 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 800 gp. Sapphire pendant on gold chain (700 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His brown hair is braided into rings. His eyes are likewise hazel.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Job, Rich, Family, Religious. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Miles Hartford, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)4 (-3) 9 (-1)14 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with singing.

History: Thomas was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice, Artistic, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Thomas Sydney, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears bulky brown painted plate armor. He has a hunchback. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and regain custody of his daughter

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Military, Family. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Clerebold Blakeley, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)13 (+1) 14 (+2)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 5000 sp. Black pearl (1200 gp).


Social Check DCs


Anselm Pickering, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Rich, Military. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Anselm Pickering, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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