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Advanced [show]


Adelard Ryland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Adelard Ryland, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp.


Social Check DCs


Wymar Shelby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a scimitar. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and he's in love

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Wymar Shelby, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Acrobatics +2, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Banded mail. 1 Full Plate. 1 Full Plate.


Social Check DCs


Shane Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Ideals: Optimist, Justice. Bonds: Attractive, Adventurer, Debt, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Shane Cholmondeley, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his kukri. His golden hair is still thick. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he has passion for adventuring and risk

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Mentor. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Richard Churchill, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 100 pp.


Social Check DCs


Miles Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair has been sun bleached extensively. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Pickering, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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