Norman Hailey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: He was raised in a forest tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he would like to get married and retire
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Nature. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Tourmaline (40 gp). Deep blue spinel (1400 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Graham, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with white pants, he is not a threatening figure. His hair is long and white with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his dancing dream.
Motivation: To be a Healer again; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic. Bonds: Job, Rich, Family, Enemies. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1000 sp. Amber (150 gp). Freshwater pearl (15 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His hair is blonde and curly. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: Geoffrey was born the youngest of three triplets. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 2 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 4000 sp. Black pearl (1200 gp).
Randal Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with yellow highlights, and long red pants that bunch up around his shoes. His golden hair is singed and shortened. His eyes are a pleasant amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Blacksmith, but he was a colossal failure. He now owns his own business.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Opinionated. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Heward Snape, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: Heward was raised in a hard working conservative environment. In his 18th year, his parents were killed by a goblins raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Tailor.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Fighting, Gifted. Bonds: Job, Enemies, Family. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
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