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NPC Generator

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Advanced [show]


Gerald Ryley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His blonde hair has been sun bleached extensively. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. He worked as a nervous Detective and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Ryley, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, yellow cloak. His long blonde hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. William took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well.

Flaws: Insane. Bonds: Guardian, Family, Nature. Occupation: Healer

Voice: Low range voice

Attributes [hide]

William Wakefield, Male Human Barbarian 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1200 gp. Smoky quartz (60 gp). Emerald (600 gp). Black pearl (400 gp).


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and doesn't want to be a glassblower and was forced into it by his family

Flaws: Depressed, Mundane. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Manfred Morley, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and he would like to get married and retire

Flaws: Depressed. Bonds: Attractive, Has a crush, Mentor, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Adam Addington, Male Human Paladin 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Nature +7, Survival +6
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 14000 sp. Emerald (1100 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Manfred Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: Many orcs want him driven away; and revenge

Flaws: Shy, Antagonistic, Addict. Bonds: Adventurer, Enemies. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Manfred Ryley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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