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NPC Generator

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Advanced [show]


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of axes on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. This violet eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Hunter again; and expand his business

Ideals: Fighting, Joker. Flaws: Impulsive, Disease. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Gunter Kendal, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and sports grey clothing, slightly heavier than average wear. His auburn hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Marshal like his father before him.

Motivation: To reunite with his absent father.

Bonds: Attractive, Family, Military, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Bertram Northcott, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Langdon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a very tight haircut. His eyes are likewise gray.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Anthony Langdon, Male Human Paladin 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 9000 sp. Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Bather, his mother struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and someone believes him a fraud

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Asheton, Male Human Rogue 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple grey line shooting up and back down. His silver hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Carter business at a young age. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Job, Family, Adventurer. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Godfrey Barlow, Male Human Bard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 20000 cp.


Social Check DCs

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