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NPC Generator

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Advanced [show]


Lewis Bradford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He has a dull look in his violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Roofer profession.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Lewis Bradford, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Snape, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Passionate, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Jocelyn Snape, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With bright golden hair and a scraggly beard. His eyes are gray and catlike.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Flaws: Impulsive, Disease. Bonds: Immigrant, Guardian, Rich. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Raymond Kent, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Aquamarine (1000 gp). Pink pearl (80 gp). Chalcedony (70 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist. Bonds: Attractive, Mentor, Immigrant, Debt. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Brownrigg, Male Human Druid 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp. Deep green spinel (40 gp).


Social Check DCs


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large white jacket. He is an epitome of beauty. With a patchy golden beard and wild golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: Gifted from a young age, Shane studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: Revenge; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Shane Barton, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Golden yellow topaz (600 gp). Azurite (8 gp). Fire opal (1500 gp).


Social Check DCs

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