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NPC Generator

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Advanced [show]


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Junk Dealer uniform. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Junk Dealer like his mother before him.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Guardian. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Livingstone, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 7 (-2)18 (+4)
Skills Insight +0, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Thunderstones. 1 Everburning torch.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His blonde hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Tim was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Tim Sharps, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Peridot (50 gp).


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is cut close to his head. This violet eyed westerner is not easily forgotten.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born in the west. Drogo was born on a far western island where he grew up under the tutelage of his mother, an expert Mason. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Ideals: Impeccable, Justice. Bonds: Immigrant, Adventurer, Family. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Nash, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He became a Adventurer soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Trey Middleton, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Eye agate (10 gp).


Social Check DCs


Anthony Barton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a feathered hat. His fierce blue eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and to protect his home

Ideals: Fighting, Optimist. Bonds: Military, Nature, Guardian. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Anthony Barton, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Cloth of gold vestments (180 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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