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NPC Generator

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Advanced [show]


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Darby, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 6 (-2)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His red hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Gerard Shelby, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Violet garnet (800 gp). Eye agate (12 gp).


Social Check DCs


Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He has red hair. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Alex Stanford, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on his belt. His silver hair is heavily combed to the left. His brown eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Guy was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a crush on the local Navigator; and he has money and likes to spend it

Ideals: Passionate. Flaws: Hedonist. Bonds: Family, Rich, Has a crush. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Wedgwood, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). A roughly beaten golden orb (120 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a grey suit, violet shirt, and black tie. He keeps his red hair in a pixie cut. His eyes are blue and beady.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Guy Thackeray, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 10 (+0)5 (-3)
Skills Insight +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Breastplate.


Social Check DCs

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