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Advanced [show]


Balimaar Kimberley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Balimaar Kimberley, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Alston, Male Human Ranger 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Violet garnet (200 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely brown suit with green socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Herbalist, who enjoyed hunting, Kody was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Rich. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Wharton, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 25000 sp. Chalcedony (20 gp). Golden yellow topaz (1000 gp). White pearl (160 gp).


Social Check DCs


Gilbert Clare, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue costume with the symbols of his god on his torso. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: Addict. Bonds: Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Gilbert Clare, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has a hunchback. His chestnut hair, when down, is lengthy. He has brown eyes and a green hat with a grey feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Trey was raised in a hard working conservative environment. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Server

Voice: Irish accent

Attributes [hide]

Trey Rodney, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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