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NPC Generator

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Advanced [show]


Gomory Alton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut short. This hazel eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Philantrophist, Gifted. Bonds: Poor, Religious, Family. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Gomory Alton, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (1000 gp). Bloodstone (50 gp). Smoky quartz (50 gp). White opal (1500 gp).


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown costume with the symbols of the sun god on his torso. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Cynical, Addict. Bonds: Attractive, Slave, Family. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Roger Tinley, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1100 gp. Banded agate (11 gp). Blue sapphire (1500 gp). Chalcedony (40 gp).


Social Check DCs


Bertram Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear brown tank tops with tan pants. His red hair is long and unkept. His fierce gray eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Passionate, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Bertram Staurheim, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Adventurer. He has styled his black hair well, parting it to the right. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Adventurer.

Motivation: To be a Blacksmith again; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Poor, Military. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Heward Altham, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 18 (+4)18 (+4) 16 (+3)11 (+0)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Aquan, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 500 gp. Banded agate (8 gp). Lapis lazuli (8 gp). Alexandrite (700 gp).


Social Check DCs


Richard Kitchur, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. His white hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sculptor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated. Flaws: Disease, Racist. Bonds: Poor. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Richard Kitchur, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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