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Advanced [show]


Manfred Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Guard, but he got bored and became a Animal Trainer. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Atterton, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 13
Languages Common, Terran, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Patrick Ainsley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. He has a black handlebar mustache and slicked back black hair. His brown eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Mentor. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Patrick Ainsley, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His eyes are likewise green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Anselm Harrington, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Athletics -1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His blonde hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Holton, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)7 (-2) 14 (+2)9 (-1)
Skills Insight +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Stanford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He keeps his long black hair kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Gomory Stanford, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 35000 sp.


Social Check DCs

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