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NPC Generator

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Advanced [show]


Shane Stratford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Interpreter does. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Shane was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Persistence. Flaws: Impulsive, Addict. Bonds: Job, Attractive. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Shane Stratford, Male Human Aristocrat 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Arnold York, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. His red hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has never given up on his painting dream.

Motivation: To clean up the streets; and to pay off his debts

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Arnold York, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Deep green spinel (150 gp). Red garnet (150 gp). Amber (150 gp).


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane. Bonds: Family, Poor. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Marleigh, Male Human Rogue 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1200 gp). Onyx (50 gp). Jasper (50 gp). Black pearl (1200 gp).


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy green pantaloons and a pastel scarf. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Family. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Rolf Bradly, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Peter Peyton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears an entirely brown suit with pastel socks and a vest with buckled shoes. He wears his hair in dreadlocks. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Peyton, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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