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Advanced [show]


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, white shirt, and pastel tie. He has a red handlebar mustache and slicked back red hair. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Expand his business; and wants a kiss

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Nature, Has a crush. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Randal Marley, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Adam Shelley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light white in addition to tight pants. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a actor and was forced into it by his family

Ideals: Athletic, Disciplined, Justice. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Adam Shelley, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. His black hair is thinning but still full. His brown eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Joker, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Rolf Tattersall, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 0 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Trey Brent, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a faded coat and loose pants complete with small hat. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Hunter.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Trey Brent, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp. A silver and pearl hairclip (50 gp). 1 Half-Plate.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he usually wears his yellow robe and has his shield always slung over his shoulder. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Armorer. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Armorer, John learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

John Coombs, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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