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NPC Generator

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Advanced [show]


Percival Hailey, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His silver hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Assassin, who enjoyed hunting, Percival was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Percival Hailey, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A small bag of saffron. (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Godfrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Animal Trainer like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Slave, Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Godfrey Blythe, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Wharton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is smooth and relatively long. He has several tiny ruby earrings on each ear.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Bonds: Rich, Job, Family, Religious. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Alexandre Wharton, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Wallace, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is long and unkept. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Performer, William learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: To be a Architect again.

Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Wallace, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he tends to wear a large white jacket. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Artistic, Entrepeneur. Bonds: Rich, Adventurer, Has a crush. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Nicholas Barton, Male Human Warlock 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 3000 sp. Pink pearl (150 gp). Jet (150 gp). Red-brown spinel (150 gp). Rich purple corundum (1300 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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