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NPC Generator

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Advanced [show]


Raymond Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. He has dyed his greying brown hair a little too much giving a sharp brown color. He has amber eyes.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Sellsword business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Raymond Paxton, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2

Possessions: 300 gp. Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Carlisle, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is slicked back into a classic pompadour. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Religious, Nature. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Henry Carlisle, Male Human Barbarian 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered poetry. He then took over the family business and is one of the better Detective for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Professionalism, Artistic. Bonds: Poor, Job, Nature. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Heward Hallewell, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 3000 sp. Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Bertram Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His blonde hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Guardian, Job. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Bertram Fulton, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 14 (+2)8 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. He wears his white hair down. He has a dull look in his gray eyes.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: The child of a Soapmaker, who enjoyed hunting, Cory was taken on many hunting expeditions. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Professionalism. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Cory Davenport, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Peridot (60 gp). Tourmaline (130 gp). Tourmaline (130 gp). Deep blue spinel (1600 gp).


Social Check DCs

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