Frederick Wheatley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has chestnut hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Passionate, Joker, Gifted. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Atherton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear yellow tank tops with pastel pants. With bright chestnut hair and a scraggly beard. His eyes are brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful brothel owner made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions
Bonds: Poor, Nature, Family, Mentor, Religious. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (400 gp).
Henry Axton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is tall, broad shouldered and powerfully built. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He married young, but lost his spouse to giants. He hasn't been sleeping well lately.
Motivation: He wants revenge against giants; and many giants want him driven away
Ideals: Artistic. Flaws: Insomniac, Shy, Depressed. Bonds: Enemies. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Raymond Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Raymond began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and retire the richest man in the north
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Peter Clare, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His black hair is knotted and matted. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Flaws: Shy, Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
Possessions: 40 pp. Chrysoberyl (120 gp). Deep blue spinel (500 gp). Jade (120 gp). Coral (120 gp).
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