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Advanced [show]


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. With a patchy white beard and wild white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Marshal. He has all his life been fascinated with dancing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Marshal.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Fearful, Depressed. Bonds: Poor, Job, Military. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Bernard Hayhurst, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 70 pp. Banded agate (15 gp). Jade (90 gp). Black opal (400 gp). Sardonyx (20 gp).


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his tan robe and has his longsword always slung over his shoulder. His hair is red and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Racist, Disease. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Theodoric Barney, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Impeccable. Flaws: Sensitive. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Theodoric Camden, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 600 gp.


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he has a crush on the local priest

Ideals: Opinionated, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Theodoric Acton, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Athletic. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Alton, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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