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Advanced [show]


Percival Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Baker, but he was a colossal failure. He has worked as a Healer like his mother before him.

Motivation: An old rival family wants him found; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Percival Harrington, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is cut short with large spiked bangs in the front. He has gray eyes and a brown hat with a green feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Roofer, Arnold learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 15 years.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Arnold Mori, Male Human Fighter 10
Medium (6'0") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 90 pp. Golden yellow topaz (700 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is portly but not overly obese. His hair is long and golden with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was born several months after his father was called into army service. A gifted student he started as a Ploughman, but he got bored and became a Masseuse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Ploughman again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Hubert Coombs, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 12 (+1)5 (-3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Chrysoberyl (150 gp). 1 Breastplate.


Social Check DCs


Justin Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is short and auburn. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Chromatic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Immigrant. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Garfield, Male Human Wizard 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 10000 sp. Chalcedony (50 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Barney, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He is physically well-built. His tied-back hair is golden. His eyes are a pleasant blue.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the ruined castle and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic. Flaws: Addict. Bonds: Enemies, Nature, Has a crush. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Tim Barney, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Deception +3, History +6
Senses Passive Perception 12
Languages Common, Auran, Ignan, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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