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NPC Generator

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Advanced [show]


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Adelard studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Holton, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his glaive ready. His white hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Assassin, Ralf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ralf Dumph, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2300 sp.


Social Check DCs


Rolf Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His golden hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Nature, Slave. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Windsor, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp.


Social Check DCs


Jocelyn Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes peer out from beneath his broad red hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He has worked as a Masseuse like his mother before him.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Selfish. Bonds: Immigrant, Family, Job. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Eastaughffe, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Percival Crawford, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Terran, Aquan, Gnoll, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Rock crystal (30 gp).


Social Check DCs

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