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NPC Generator

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Advanced [show]


Balimaar Astley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Flaws: Insane, Forgetful. Bonds: Attractive, Rich. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Astley, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Addict, Racist, Impulsive. Bonds: Religious. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Manfred Watson, Male Human Wizard 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (100 gp). 1 Minor magic item.


Social Check DCs


Bernard Stanley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright blue suits and hats. His hair is short and brown. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bernard's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Shy, Antagonistic, Racist. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Bernard Stanley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny sapphire earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Joker, Justice, Gifted. Bonds: Rich. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Tattersall, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3 Acid flasks. 3 Holy water.


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He has no hair. His green eyes peer out from beneath his small black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Henry was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: In love, Job. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Henry Gracey, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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