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NPC Generator

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Advanced [show]


Rolf Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Farmer uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is red and curly. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a slaver, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and doesn't want to be a farmer and was forced into it by his family

Ideals: Opinionated. Bonds: Job, Rich, Family, Mentor. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Rolf Sydney, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Jeweler uniform. His whole body is exceptionally muscular. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Wymar studied abroad. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Wymar Rodney, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Theodoric Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Atherton, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. Moss agate (6 gp). Rock crystal (50 gp). Chalcedony (50 gp). Rich purple corundum (1600 gp).


Social Check DCs


Nicholas Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He keeps his auburn hair in a pixie cut. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Carpenter and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Poor, Job. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Dayton, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 4 (-3)10 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Violet garnet (900 gp). Malachite (8 gp). Blue quartz (8 gp).


Social Check DCs


Henry Sutherland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his sai ready. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Mentor. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Henry Sutherland, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1200 sp.


Social Check DCs

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