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NPC Generator

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Advanced [show]


Ernest Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a moderate pudge and is not very fit. He wears his blonde hair up. He has several tiny aquamarine earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Ernest Ashley, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (900 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy tan suit. He has shaved his head bald. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Brewer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Brewer. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Impeccable, Optimist. Bonds: Attractive, Family, Job, Religious. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Trey Carlton, Male Human Sorcerer 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 100 gp.


Social Check DCs


Ernest Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet coat over a white low-cut shirt, and a top hat upon his head. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Ernest was born on a far southern desert where he grew up under the tutelage of his father, an expert Herbalist. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Wants to work out more often; and many brigands want him driven away

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Ernest Everleigh, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His golden hair is long and unkept. His eyes are blue.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Don Tinley, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a faded coat and loose pants complete with Stetson hat. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roger was born on a far southern island where he grew up under the tutelage of his father, an expert Miner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Roger Bradshaw, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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