William Alston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is golden. His ears are large.
Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Fisher, William learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish golden hair is in a traditional bowl cut. His eyes are likewise hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and to prove his worth to the world
Ideals: Impeccable. Flaws: Terse, Impulsive. Bonds: Rich, Religious. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Clayton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has golden hair. His violet eyes peer out from beneath his broad brown hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker. Flaws: Ugly, Lazy, PTSD. Bonds: Rich. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. Moonstone (80 gp). Pink pearl (100 gp). Peridot (80 gp). Black star sapphire (900 gp).
Hunter Blankley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.
Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.
History: He got into the Banker business at a young age. His childhood dream was to be a Map Maker, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and marry his sister to traveling adventurers
Flaws: Depressed, Hedonist. Bonds: Job, Immigrant, Family. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 700 gp.
Miles Clayton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue pants and tee shirts. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
Possessions: 800 gp. Black star sapphire (1000 gp).
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