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Advanced [show]


Heward Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light green in addition to tight pants. His skin is also unnaturally pale. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Optimist, Joker. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Heward Ainsworth, Male Human Paladin 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 18 (+4)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Just what you see.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with deerstalker hat. His long blonde hair reaches down to his waist. He has green eyes and a blue hat with a tan feather.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Aldous was born the youngest of three triplets. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Racist, Antagonistic. Bonds: Family, In love. Occupation: Mortician

Voice: American accent

Attributes [hide]

Aldous Tickle, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Hunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear tan clothing when he does not wear armor. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves music and to teach people music more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and revenge

Ideals: Artistic, Persistence, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Hunter Sherwood, Male Human Barbarian 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Bricklayer, Richard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bricklayer like his mother before him.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Richard Wentworth, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 60 pp.


Social Check DCs


Justin Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His golden hair is cut short. He has a tattooed face.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Flaws: Depressed, Shy. Bonds: Poor, Military, Adventurer, Has a crush. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Justin Barlow, Male Human Expert 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 15 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 40000 cp. Chrysoprase (80 gp). Deep blue spinel (1100 gp). Banded agate (6 gp). Rock crystal (80 gp). Black pearl (1100 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs

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