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Advanced [show]


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His golden hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a miller again

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Hubert Coombs, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Blue sapphire (1200 gp). Red-brown spinel (60 gp). Black star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a black shirt with thin yellow vertical stripes and brown pants. His silver hair is still thick. His eyes are likewise green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: Roland was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the west; and expand his business

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Marley, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 27000 cp. Jade (50 gp). Carnelian (20 gp).


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports blue clothing, slightly heavier than average wear. His hair is cut close to his head. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Slave, Family. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Anselm Thorpe, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Lapis lazuli (4 gp). Malachite (4 gp).


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was born in the north. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Persistence, Gifted. Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Tim Beckwith, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)12 (+1) 10 (+0)4 (-3)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Godfrey was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Artistic, Persistence, Logical, Athletic. Flaws: Ugly, Shy. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Godfrey Clapham, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Coral (150 gp). Aquamarine (1400 gp). Azurite (12 gp). Alexandrite (1400 gp).


Social Check DCs

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