Gerard Weld, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is dressed in a clean blue cloak covering his clean studded leather. He has styled his auburn hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Armorer, but he got bored and became a Ploughman. He inherited the family business which he has now maintained for 10 years.
Motivation: Further expansion of business; and balancing his hectic life and new ploughman responsibilities is difficult
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in shield use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp.
Diggory Carlyle, Male Human [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Ugly, Shy, Disease. Bonds: Religious, Rich. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Heward Bing, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear tan pants and tee shirts. His red hair is heavily combed to the left. His violet eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Butcher, Heward learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He has since lost track of the people in his past.
Motivation: To end his boredom; and he is content
Ideals: Passionate. Flaws: Fearful, Mundane. Bonds: Job, Family. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp. Solid gold idol (800 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 5 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Impulsive. Bonds: In love, Poor, Job. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
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