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William Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His deerstalker hat is riddled with cuts and holes. His eyes are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Animal Trainer in town.

History: Born to a Mason, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Animal Trainer soon after.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

William Blackwood, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Moss agate (16 gp).


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Byron, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 6 (-2)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, grey, dusty cloak. He wears his chestnut hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Religious. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Tim Kelsey, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Amethyst (70 gp). Rose (40 gp). Onyx (40 gp). Moss agate (11 gp).


Social Check DCs


Odo Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Slave Trader mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Insane, Disease. Bonds: Rich. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Odo Hallewell, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man tends to wear a large black jacket. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. Some 9 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Religious, In love. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Stratford, Male Human Sorcerer 10
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 7
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 3d6-1, Ranged +1 / 3d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 210 pp. Blue quartz (11 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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