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NPC Generator

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Advanced [show]


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Alton, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Anthony Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white shirt with thin black vertical stripes and brown pants. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Slave. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Anthony Denholm, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 10 (+0)5 (-3)
Skills Insight +2, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is an epitome of beauty. His black hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Gerald Beverly, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Everburning torch. 1 Smokesticks. 3 Thunderstones.


Social Check DCs


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man tends to wear a large violet jacket. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He wants revenge against goblins; and wants to raise his children well

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Family, Enemies. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Balimaar Barlow, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp.


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a black handlebar mustache and slicked back black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Dryden, Male Human Monk 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +1

Possessions: 1500 gp. Chrysoberyl (120 gp). Star rose quartz (30 gp). Rich purple corundum (700 gp). Sard (30 gp). Black opal (700 gp). Eye agate (7 gp).


Social Check DCs

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