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NPC Generator

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Advanced [show]


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Norman Marlee, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Orc, Terran, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears white cloth garments or leather armor. He sports a long silver beard, and similarly colored long hair. His amber eyes peer out from beneath his small white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south. One day when Hubert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Hubert was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Family, Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Hubert Lindsey, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 2 Thunderstones.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a violet suit, brown shirt, and red tie. With a patchy chestnut beard and wild chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

William Livingstone, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Chad Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He is bald on top and has large red tufts of hair around his ears. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Chad Shelley, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Disease. Bonds: Guardian, Family. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Blakely, Male Human Bard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (1500 gp). Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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