Roland Payton, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black and curly. His blue eyes lackadaisically let the world flow into them.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want him driven away.
Ideals: Fighting, Artistic. Bonds: Nature, Religious, Enemies. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Barclay, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely tan suit with blue socks and a vest with buckled shoes, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the east; and to share knowledge with the world
Ideals: Optimist, Entrepeneur, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp.
Gomory Alston, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist, Shy, Antagonistic. Bonds: Nature. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Odo Bentham, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, black shirt, and blue tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Interpreter, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Poor, Adventurer. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 7000 cp. Deep blue spinel (800 gp). Hematite (8 gp). Hematite (8 gp).
Aldous Kendal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is well dressed, constantly wearing a green suit, pastel shirt, and green tie. He has a hunchback. His golden hair is long and unkept. His gray unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.
History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Disease, Fearful. Bonds: Job, Nature. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
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