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Advanced [show]


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Miles Ridley, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Black opal (1300 gp). Red spinel (80 gp). Deep blue spinel (300 gp).


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered grey stockings, and he perpetually has his hammer ready. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerard hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 14 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting. Bonds: Guardian, Enemies, Job, Has a crush. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Gerard Hale, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Westbrook, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with tan and white striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by drow. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Enemies, Rich. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Solomon Westbrook, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Manfred studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined, Professionalism, Gifted, Optimist. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Wellington, Male Human Expert 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 7
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +0 / 3d4-3, Grapple +0

Possessions: 800 gp.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, In love, Rich. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Frederick Benson, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 6000 sp. Blue star sapphire (800 gp). Star rose quartz (20 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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