Jocelyn Holton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is long and red with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. He has several tiny aquamarine earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with painting.
History: He was raised in a forest tribe. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Joker, Artistic. Bonds: Rich, Nature, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Just what you see.
Diggory Sharps, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Diggory was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home.
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Guardian, Has a crush. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.
History: The child of eastern immigrants he idolized his father. William was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miller. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 5000 sp. Rock crystal (40 gp). Black pearl (1400 gp). Emerald (1200 gp).
Geoffrey Beitz, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Philantrophist, Logical. Bonds: Attractive, Mentor. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Thomas Hayes, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is thinning but still full. His blue eyes peer out from beneath his top black hat.
Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.
Motivation: Money/treasure.
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 4 (-3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Smoky quartz (80 gp). Chrysoberyl (90 gp). Carnelian (80 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item.
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