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Advanced [show]


Percival Morton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his white robe and has his greataxe always slung over his shoulder. He wears a feathered hat to cover his moderate length blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Percival Morton, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and blue robe with the hood down. With a patchy brown beard and wild brown hair. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Hunter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Further expansion of business; and many illithids want him driven away

Flaws: Insane, Antagonistic, PTSD. Bonds: Job, Enemies. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Alex Woods, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Artistic. Flaws: Fearful. Bonds: Adventurer. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Tim Tindall, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Thornton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs, and sports empty pouches on his belt. His auburn hair is kept up in a ponytail inside a top hat. His eyes are violet.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: Gifted from a young age, William studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, In love, Has a crush. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

William Thornton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Iolite (40 gp).


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Fortune-teller. His long chestnut hair reaches down to his waist. His eyes are hazel and beady.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Flaws: Ugly, Depressed, Addict. Bonds: Has a crush, Military, Nature. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Godfrey Royal, Male Human Monk 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 84 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Athletics +0, Deception +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1100 gp. Blue quartz (13 gp). Chalcedony (50 gp). Alexandrite (1000 gp). Aquamarine (1000 gp).


Social Check DCs

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