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Advanced [show]


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Henry Copeland, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Rock crystal (30 gp). Golden yellow topaz (500 gp). Rich purple corundum (800 gp).


Social Check DCs


Randal Brent, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. He sports a flattop hair cut. He has amber eyes and a brown hat with a black feather.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the east. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he wants revenge against dire rats

Flaws: Impulsive, Disease. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Randal Brent, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (600 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tim was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Tim Stanley, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has a hunchback. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: The child of a Mercenary, who enjoyed hunting, Gerard was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Ugly, Insane, Lazy. Bonds: Rich, Nature, Mentor. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Gerard Wesley, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 sp. 1 Climber’s kit. 1 Simple lock.


Social Check DCs


Drogo Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and to be a fletcher again

Ideals: Disciplined, Entrepeneur. Bonds: Military, Adventurer, Job. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Drogo Spaulding, Male Human Barbarian 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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