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NPC Generator

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Advanced [show]


Trey Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a giants raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Flaws: Insane, Hedonist. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Trey Shelley, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Rolf Darby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His long blonde hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Rolf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Rolf Darby, Male Human Barbarian 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1300 gp. Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Emerald (600 gp). Moss agate (8 gp).


Social Check DCs


Godfrey Budd, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His blonde hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Architect, Godfrey learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Architect soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Attractive, Military, Job, Religious. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Budd, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)5 (-3) 16 (+3)12 (+1)
Skills Insight +5, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. 1 Superior lock.


Social Check DCs


Norman Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His long silver hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Norman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Ideals: Passionate, Philantrophist, Gifted. Bonds: Poor, Family, Guardian. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Blakeley, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (4 gp). Rose (30 gp). Blue quartz (4 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Diggory Royston, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has a silver handlebar mustache and slicked back silver hair. His eyes are brown.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Shoemaker, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Hedonist, Insane. Bonds: Adventurer, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Diggory Royston, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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