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NPC Generator

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Advanced [show]


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown costume with the symbols of magic on his torso. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trym hails from a village terrorized by orcs. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Enemies, Military. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Dayton, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Simple lock. 1 Good lock.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a red shirt with thin tan vertical stripes and green pants. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Miner. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Guy Jacobs, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Jocelyn Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His red hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Jocelyn Copeland, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with pastel stripes complete with hood. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Disease. Bonds: Enemies. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Bertram Coombs, Male Human Ranger 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man dresses well, typically a more casual-formal manner. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Clerebold Dayton, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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